Reports of
children running up bills for hundreds of pounds by clicking through to
paid-for content sparks investigation
A commuter
playing a game on a smartphone. The regulator will look into the marketing of
in-app purchases such as extra levels, which can cost anything up to £70 a
time.
Free iPad
and smartphone games which can result in children running up hefty bills for
their parents through expensive in-game features are to come under scrutiny
from the Office of Fair Trading.
More than a
quarter of children aged between five and 15 now own smartphones according to
Ofcom, and many more have access to their parents' devices. A whole industry
has grown up around apps for them. Many are based on popular characters
including the Smurfs and Playmobil and while the initial game can be downloaded
for free, players are offered a range of costly upgrades.
Reports of
children running up bills for hundreds of pounds by clicking through to this
paid-for content are increasingly common, and in one case a parent reported
being hit with charges of more than £3,000.
"We
are concerned that children and their parents could be subject to unfair
pressure to purchase when they are playing games they thought were free, but
which can actually run up substantial costs," said Cavendish Elithorn, the
OFT's senior director for goods and consumer.
The regulator will look into the marketing of these
"in-app purchases" – additional content such as virtual currency,
extra levels and upgraded features which can cost anything up to £70 a time. On
the Smurfs Village game, for example, a wagon of Smurfberries costs £69.99. It
has written to games developers and hosting services, and is asking parents and
consumer groups to contact it with information about any potentially misleading
or commercially aggressive practices they are aware of.
The OFT has not estimated the size of the market, but it
said that of the 100 top grossing apps in the Android store, 80 were offered
for free and made their money through sales of additional content. In a further
indication of how much the market could be worth, in February Apple agreed to
pay around $100m compensation to parents in the US whose children ran up huge
bills using free apps downloaded from its iTunes store.
Justine Roberts, founder and CEO of the parenting website
Mumsnet, said she had seen regular complaints about children unwittingly
running up gigantic phone bills. "It's all too easy for children to get
sucked into games and before you know it they've racked up huge costs buying
coins, berries and doughnuts," she said.
Many of the parents reporting unexpected bills have talked
about the ease of making a purchase, with children only having to click on a
link to buy content if the device is already logged in to the Apple or Android
store. However, the OFT's initial investigation will not focus on the mechanisms
of making a purchase, but on whether the way the add-ons are marketed breaches
consumer law.
It said it would look in particular at "whether these
games include 'direct exhortations' to children – a strong encouragement to
make a purchase, or to do something that will necessitate making a purchase, or
to persuade their parents or other adults to make a purchase for them".
It will also consider whether the full cost of some of these
games is made clear when they are downloaded or accessed.
Eithorn
said the OFT was not looking to ban in-app purchases, but that the games
industry needed to ensure it was complying with the relevant regulations.
"We are speaking to the industry and will take enforcement action if
necessary," he said.
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